Game (Boy) of Life
Controls:
- D-Pad (WASD/arrow keys) — move cursor
- A (Period/X) — set or clear cell
- B (Comma/Z) — toggle auto mode
- Start (Enter) — reset board
Game Boy port of John Conway's famous cellular automaton, the Game of Life. Includes custom graphics, music, and sound effects. Board is 20x18 cells and wraps around.
For the unitiated, at each time step:
- A living cell dies if it has fewer than 2 or more than 3 living neighbors.
- A dead cell comes to life if it has exactly 3 living neighbors.
Stuff used to make this:
- GBDK 2020
- GBTD
- hUGETracker and hUGEDriver
- binjgb (web emulator)
v Source code and license info here
Updated | 15 days ago |
Status | Released |
Platforms | HTML5 |
Author | StudioGuma |
Genre | Simulation |
Tags | 1-bit, 2D, Automation, Black and White, Game Boy, Game Boy ROM, Homebrew, Minimalist, Open Source, Pixel Art |
Code license | GNU General Public License v3.0 (GPL) |
Asset license | Creative Commons Attribution_ShareAlike v4.0 International |
Average session | A few minutes |
Accessibility | Color-blind friendly, High-contrast, Textless |
Links | Source code |
Download
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Click download now to get access to the following files:
life.gb 32 kB
Development log
- Mod 2Aug 06, 2024
- Modification 1Feb 26, 2024
Comments
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I didn't know other Game of Life implementations were missing a sound track until I heard this one. Nice addition. :)